Tuesday, October 11, 2011

Oh look look look at what I've gone and done.

An official Debris Facebook page!

I haven't gone and spammed everyone with a link yet; I'm still woozy from the vast array of spam I sent out about my gallery show this Saturday. I'll wait until next week to alert everyone in the known universe about it. But you, faithful blog readers. You get to see first!

Tuesday, October 4, 2011

Non-Debris related post #2

I'll have some non-Debris related collages on display at Co op 28, in Los Angeles starting next weekend! Opening reception is Saturday, October 15. The reception corresponds with a neighborhood block party and "open house" of sorts. Here are all the details.

The new pieces look a lot like clown barf, although it's the good sort of clown barf, if there is such a thing.

Still steadily working on Debris. Every morning, for at least an hour. It's into the home stretch now; I'm excited.

Thursday, September 8, 2011

The last big push



Rough inbetweening!
Back to work on Debris. I've got 20 or so scenes to go, and 4 months to do them in. That's a scene (And maybe a half scene) per week, until the new year. GAH. So close! I can dooo theeeeesss...

Spent some time working on Good Vibes, then took on a second job at Wildbrain doing storyboards for the Ricky Gervais show. Also, I'm getting married next year. Ima be this guy's wiff!


He's the one being groped by Dangle.


Lately I've been thinking a lot about what it means to be an artist, and what I'm trying to say with my art/films. I go through phases like this every 5-6 years or so. I can describe myself as a person, but when I try to describe my body of work, I fail to come up with the right words. It's like trying to remember the name of a movie you love, and the name is on the tip of your tongue, but you're drawing a blank.

I feel like, more than anything else at this point, I'm making Debris for this guy:


Is that reason enough to make it? Does that give it meaning and worth? One can only hope.

In the meantime, back to ROUGH INBETWEEENING YALLLLLL.
xo









Tuesday, February 15, 2011

Focus Focus Focus



HAPPY NEW YEAR. It is what, February? I am so awesome at blog updating, you guys.

It's my shiny new new years' resolution to get Debris finished by the end of the year. So, in order to do that, I have enlisted a few other artists and friends to animate some scenes. They will use their art ninja skills and make Debris look amazing!

Without further ado, please welcome my first two animators:

Arie Monroe, from Kansas City, MO. Look at her awesome sexy pinups!

Katherine Waddell, from Boston, MA. Mad design and illustration skills! KA-POW!

I am on a wave of productiveness that may or may not be fueled by chocolate, insecurity, and Thomas Newman soundtracks. I am going to ride it while the gettin's good. Here's another still!

Thursday, October 7, 2010

FX Shot



While my computer gasps and chokes (while waiting for its OS to be replaced) I'm working from the boyfriend's computer, and getting lots done.

Another screencap! Running, with background FX. By the end of the week, I hope to have the whole sequence finished, which will put the animation at about halfway completed!

Sunday, September 12, 2010

Continuing Continuation




Screencap! Animation continues to chug along. I'm curious where I'll be by the end of the year, especially since I'll be working full-time (FINALLY!!!)for the first 4 months of 2011. Time to get some scenes out of the way before things get biz-zay.

Politically = I've been largely ignoring the 9/11 related politics as of late. Get caught up in petty rumors and arguments, and you lose sight of the gravity of what actually happened: Three thousand people ceased to be alive within the span of a few hours.

I see it as a day to be quiet a minute for those people, and maybe give my dad a call. Because I can.

Thursday, June 3, 2010

One-Third Animated!



To celebrate, here's a rare peek at where the magic happens. Right now it's also full of sewing notions and half-finished projects, but I left those out for effect.